Since I'm the Yggdra Union Expert, I just HAD to go and steal the Teddy Bear from Emilia and sap away her morale, even though that resulted in Milanor getting cursed by Russell's use of Gravity Chaos (which never would've been an issue had I not attacked Emilia, since she's the only one on the map that uses this card). This method is EXTREMELY DANGEROUS because Emilia's card power is 2400 - anyone who loses during the union gets severely hammered. On the bright side, I used the opportunity to steal Russell's weapon, the Shin Zantetzu, which causes full 60% morale damage no matter how many guys are left when he wins. There's ONE possible way to guard against Gravity Chaos: if Milanor has nothing already equipped going into this map, he can put on the newly acquired Headgear from Inzaghi last map. This not only protects against Gravity Chaos, but it also kicks up Milanor's GEN, and if you were lucky enough to already have 3 big stars of GEN by now, it kicks him up to 4 big stars and makes him virtually immune to any card powers at this point (except against Russell, who can still break the item). However, I preferred to equip the Winged Sandals because of the TEC boost needed to beat up a lot of the guys in Map 10 that I may not have otherwise been able to pull off with just 4 TEC. Choices, choices... Well, I got my wish: Steal got powered up nicely during this map, thanks to Emilia. I'd still like it to be higher before Map 13, so I'll use it generously next turn to kick it up to the power it ought to be at. A couple pointers: 1. The first union you have to put Nietzsche and Yggdra specifically where I put them so a. you can beat both Fencers with a 3 union, and b. Nietzsche can union with Milanor against the Emilia-Russell union on a Water tile next turn (otherwise Milanor gets severely trashed by himself). Using Steal is the ONLY way to get to Rosary in the first turn, which you basically have to do in order to even have a chance at getting the +2 MVP bonus in this map (16 turns or less). 2. Keep both Nietzsche and Rosary AWAY FROM RUSSELL. If they go against Russell when Item Break is equipped, their items WILL get broken because Russell has 4 TEC and they'd need 5+ GEN to block it (which I highly doubt they have). 3. Note how Steal gets two consecutive uses. Typically, when the map victory conditions change, you'll get all your cards back. Since I mentioned last map that I really wanted to power up Steal, this map gives me a perfect opportunity to do so. 4. In the RARE event that Milanor lands a critical on Russell, you'll have a chance to both steal his item and skip Gravity Chaos. Plus you deal damage to him, which speeds up his dying process later on. If this happens, Nietzsche'll be ok against Gravity Chaos because she has 3 GEN (thanks to the Gungnir) and the opposing Fencer only has 2 TEC. 5. Apparently the teddy bear is the item that Emilia has to deliver to Leon that would be "dangerous to drop"- LOL! I love Yggdra Union's random humor (It reminds me of a certain someone's humor... me? Is it me?) Items obtained (well, stolen :-) 1. Teddy Bear: GEN +2, does nothing else. Gives good Morale though if used by Yggdra (4000-5000, something like that). 2. Shin Zantetsu (crazy weapon!): ATK UP, TEC UP, LUK UP, Morale damage Max - this means even if Russell wins with 1 guy left, he still does 60% morale damage as if he had all 6 guys left. Excellent weapon to use in a few later maps (don't worry, I'll tell/show you when).