Multimodal Behavior in Homogeneous Teams using Mode Mutation: Hit into Crowd / Crowding

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Duration:
0:45
Source:
YouTube
Author:
HeDeceives
Found: Oct 31, 2009
In this movie, the neural networks controlling the monster agents have multiple output modes. Each mode has a unique color associated with it, and at any given time, the monster agent takes on the color for the mode it is using. Notice how distinct modes arise for the purpose of attacking the fighter to push it into the crowd, and to knock it around once it is trapped. The same modes are using in the Flight task, but for different purposes. The overall behavior is multimodal in both tasks. ...
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