Flexibility: Recognizing Growth Sectors

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Duration: 1:45
Source: Stanford ECorner
Author: Nick Earl, Electronic Arts - Arcadia Kim, Electronic Arts
Copyright: Creative Commons: by-nc-nd
Found: Nov 5, 2009

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Earl explains that EA was previously focused mainly on sports games, but they found that they could not grow fast enough without expanding into other areas, namely entertainment. Games are continually becoming more mainstream and a lot of people can relate to movies making them a popular choice a game topic, he says. EA is now divided into three brands, EA Big (sports), EA Games, and EA Online.
Language: English
Category: Business
Tags: Nick Earl, Arcadia Kim, Erin Turner, Electronic Arts
Country: United States


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