A small demonstration of a C64 shoot 'em up written in under 24 hours; this is just a base engine really, the attack wave management is pretty simple (and not much of the map has been populated in this video), the animation driver fairly primitive and the scrolling routines could probably be seriously optimised... but i get to shoot aliens, so don't care... and it took less than a day, so woohoo!! Code and graphics: T.M.R Music: Rob Hubbard (from Sigma 7)
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Added: Jun 11, 2008 |
| Category: Technology |
Author: TMR6502 |
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