Character Animation and Modelling Showreel SHOT BREAKDOWN Sequence 1 - Lip Synch -"I have a heart condition..." Created on PgDip Character Animation, Central Saint Martins, 2007. I used expressions in the finger joints to curl the fingers with only one control. skills used - modelling, rigging, animation, lighting, texturing and rendering. platform - Maya. Sequence 2 - Character Animation - "She's very clever" Created on PgDip Character Animation, Central Saint Martins, 2007. skills used - modelling, rigging, animation, lighting, texturing and rendering. platform - Maya. Sequence 3 - Lip Synch - "I'm drowning here!" Created November 2007. I used a downloadable rig called "Ed" for this lip synch. skills used - animation, lighting and rendering. platform - Maya. Sequence 4 - "Basics" Created January 2008. I used the downloadable rig blok_rig_v1 for this animation of a jump, push and run. skills used - animation, lighting, texturing, rendering platform - Maya Sequence 5 - Character Animation - "CD boots up part 2" Created September 2007. "CD" is an avatar character for a short film currently in production by a group called Modfilms. The film is live action with cgi sequences. The character was already modelled but had to be rigged for use in Maya. skills used - rigging, animation, lighting and rendering. platform - Maya. Sequence 6 - Character Animation "Launching Leo" Created on PgDip Character Animation, Central Saint Martins, 2007. All Character design, modelling, rigging, texturing lighting and animating was done by myself. The hair and beard follow through was animated by hand. skills used - modelling, rigging, animation, lighting, texturing and rendering. platform - Maya. Sequence 7 - Fish Swimming Created on PgDip Character Animation, Central Saint Martins, 2007. This piece was based on a visit to London Aquarium. I wanted to try and create a lifelike movement to the fish. skills used - modelling, rigging, animation, lighting and texturing and rendering platform - Maya. Sequence 8 - Bird Flight Created January 2008. For this piece I created expressions in the flight and tail feathers so that they fanned as the wings opened. skills used - modelling, rigging, animation, lighting, texturing and rendering. platform - Maya. Sequence 9 - Special Effect Created 2006. I created this effect using grouped particle systems emitting numbers, and noise controllers skills used - modelling, rigging, animation, lighting and rendering. platform - 3DS Max Sequence 10 - "Hasbro opening shot" Created November 2007. Freelance job for BullnGate. I created all 3D models except the cup, pens and phone. 2D animation was supplied and mapped to planes in 3D. The planes were then animated. skills used - modelling, rigging, animation, lighting, texturing and rendering. platform - 3DS Max
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Added: Feb 12, 2008 |
| Category: Home Video |
Author: pual75 |
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